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Flightgear joystick
Flightgear joystick











flightgear joystick

Setprop("controls/engines/engine/mixture", Setprop("controls/engines/engine/mixture", getprop ("controls/engines/engine/mixture") + 0.05)

Flightgear joystick code#

While editing an xml file, if you find a line is too long for your page width, then you can press Enter and go to a new line.įG will be happy - it needs a tag or a  at the end of a line to tell it that the current line of code is finished. Setprop("controls/lighting/instruments-norm", getprop ("controls/lighting/instruments-norm") - 0.2)

flightgear joystick

Setprop("controls/lighting/instruments-norm", getprop ("controls/lighting/instruments-norm") - 0.05) Where xxx = beacon, landing-lights, landing-light, landing-light logo-lights, nav-lights, strobe, taxi-light,

flightgear joystick

flightgear joystick

This will make the wings sweep more steps at a time. It is possible (but desirable?) to use any value from 1 to 5 in the brackets. If not, it will step 20% of the way each time called. If it has predefined wingsweep settings it will step through these settings. How this is implemented in each aircraft depends on the design of the aircraft. If you want rudder-trim, use either the repeatable or non-repeatable above, changing elevator-trim/aileron-trim to rudder-trim. Interpolate("/controls/flight/aileron-trim", 1, 30 * (1 - getprop("controls/flight/aileron-trim"))) Interpolate("/controls/flight/aileron-trim", getprop("controls/flight/aileron-trim"), 0) Interpolate("/controls/flight/aileron-trim", -1, 30 * (1 - getprop("controls/flight/aileron-trim"))) To make it go faster, make the 30 smaller. Interpolate("/controls/flight/elevator-trim", -1, 30 * (1 - getprop("controls/flight/elevator-trim"))) Interpolate("/controls/flight/elevator-trim", getprop("controls/flight/elevator-trim"), 0) Interpolate("/controls/flight/elevator-trim", 1, 30 * (1 - getprop("controls/flight/elevator-trim"))) If the action is too vicious for you, make the number smaller. This is of course not approprite for all actions - you would not want to lower the gear just 75% of the way. If the action is upside-down for you, swap the + and - signs.Īlso, sometimes the 1 is replaced by a number, which specifies by how much the action should be carried out. The 0 version will of course be in the section. Notice that some commands have a +1 or a -1 in brackets to specify the direction of the action, and a 0 to say stop doing that. Using a repeatable button is possible for something like gearDown, as long as the use knows to just use a brief push, but it is a bad idea. And sometimes you must use the correct type for an action - using a non-repeating button for Zoom is a bad idea, the user will have to constantly keep triggering the button to reach the zoom level he requires. Sometimes it is not wise to use the wrong type for a certain action. Some Actions will have code for use with repeatable and non-repeatable buttons. It moves between full-down to full-up in very tiny steps. The C, if present, means that whatever is being controlled is continously variable between its limits. This means that if you are still pressing the button when the flaps reach the next notch, they will go down one more notch. This matters not if you are using a non-repeatable button, but if you use a repeating button, as long as you are pressing the button, flapsDown commands are being sent. Each time you send a flapsDown command the flaps go down one notch. gearDown is not a step-action, the gear is either up or down. If it is not there, a is not needed.Īn S, if present, means that it is a step action. Where Action is what you want to do, R means use with a repeatable button, NR means use with a non-repeatable button,Īnd U is the code for. Please note that some of them have concepts that will be explained in Part 3. You just need to put them in the right place - in between the and tags. Make sure you have read Input device and Writing Joystick Code: Part 1 first.Ĭode snippets are what you use instead of Your code goes here and Ctrl-Alt button released as seen in Part 1.













Flightgear joystick